Entering the Arena
In a village, open the Battle medallion and press Arena, or talk to the Arena NPC in a village or Angel City. You can't enter while you are in a team. Arena fights play by themselves at full HP and chakra.
You get 20 fights a day, or 25 with VIP. They come back with the new server day. With none left, a fight costs 8 gold, up to 15 bought fights a day.
Your list has 18 opponents in 3 rows of 6. At Beginner I and II you fight NPC ninjas. From Beginner III you fight copies of ranked players near your place. Refresh gives a new list. One free refresh comes back 1 hour after you use it. Without one, a refresh costs 20 gold.
Score, ranks and revenge
Each fight moves your score up or down. Beating a higher score gains more.
There are 22 ranks, from Beginner I to Kage. Ranks never go down. When your score reaches the rank's end score, Fight the boss appears. Beat it to go up a rank and get promotion medals: 1,100 for Beginner II, then 100 more each rank, up to 3,100 for Kage.
When a player beats you, your history shows Revenge. Each lost fight can be avenged once. The first revenge on a player each day is free. After that it costs 10 gold for each revenge already taken on them today.
Medals and row cards
Every Arena fight pays medals, won or lost: from 9 a fight at Beginner I up to 33 at Kage.
Beat every opponent in a row to turn over its card. A spread of 5 cards appears, and you pick one. You may peek at up to 2 cards first, for 36 and 44 gold. After all the rows you get a bonus card and a new list.
Exchange Medals opens the Medal Exchange. It trades medals for EXP at your rank's rate. It also sells bound Arena set pieces:
| From rank | Medals | Set level |
|---|---|---|
| Beginner I | 180 | 21 |
| Transition | 520 | 31 |
| Genin I | 1,360 | 41 |
| Chunin I | 2,000 | 51 |
Draw! opens the Jar Shop. Every jar costs 200 medals and opens at an Arena rank. Prizes shows what a jar holds.
Friendly Duel fights copies of ranked players. You and your opponent need Beginner III or higher. Duels change no score and give no medals. You get 10 free duels a day, then each costs 2 gold.
National League
When the National League is on, there is no sign-up. Every player with Arena rank Beginner III or higher plays in their own village's league. Open it from the Battle medallion or the Arena's menu.
Your Arena copy fights for you. It is saved when you enter the Arena. To fight with new gear or skills, enter the Arena before the day's fights are made.
| Tier | Groups | Players | Medals a win |
|---|---|---|---|
| S | 1 | 8 | 250 |
| A | 5 | 40 | 150 |
| B | 20 | 160 | 100 |
| C (Amateur) | 80 | 640 | 50 |
The World group holds the five villages' S champions and pays 500 medals a win.
A new season starts every Monday at 6:00 (server time). Each new season, 1st place goes up a tier, 2nd to 4th stay, and 5th to 8th go down. Tier S keeps its top 3, and C never drops anyone.
The day's fights are fought at 7:00, and you fight twice a day. Results show every 15 minutes from 11:00 to 11:45 and from 15:00 to 15:45.
A win gives 3 points and medals. Press Claim under Medals won to collect them.
On Sunday, each group's 1st place wins its tier's trophy if they have any points. Claim it in the League window, with a free place in your bag.
The League Prestige Shop sells items for Arena medals: Bloodline collection pieces (10 to 200) and Bloodsouls I to V (50 to 4,050).
World Cup
Open it from the Battle medallion (World Tournament) or the Arena's menu (World Cup) and press Sign Up for Tomorrow. You need level 15. Sign up between 8:00 and 23:00. The fee is 2,000 stones.
Your gear, skills and stats are copied when you sign up, for tomorrow's cup, so set them first. You don't need to be online.
| Time | Step | Medals a fight |
|---|---|---|
| 4:30 | Group knockout | 50 |
| 6:40-6:50 | Rounds of 128, 64, 32 | 50 |
| 10:00 | Round of 16 | 100 |
| 11:00 | Quarterfinals | 200 |
| 14:00 | Semifinals | 400 |
| 20:00 | Final | 700 |
Both sides get medals, won or lost. Going out earns cup points: 1, 2 and 4 in the rounds of 128, 64 and 32, then 8, 16, 32 and 64. The champion gets 128.
You can Bet Arena medals on a player in the bracket, one bet a round. If your player wins their next fight, you get twice your bet. If they lose, the bet is gone.
| Round | Betting time | Medals |
|---|---|---|
| Round of 16 | 9:05-9:55 | 1-50 |
| Quarterfinals | 10:05-10:55 | 1-100 |
| Semifinals | 12:05-13:55 | 1-150 |
| Final | 14:05-19:55 | 1-300 |
Challenge Zone
One player hosts a ring. Others pay a fee to challenge a copy of the host. Talk to the Arena NPC and choose Enter the Challenge Zone. You can only join the ring of your own level.
- Death Challenge: Tuesday, Thursday, Saturday, 18:00-23:00.
- Endurance Challenge: Monday, Wednesday, Friday, Sunday, 9:00-23:50.
| Level | Death | Endurance |
|---|---|---|
| 11-20 | 150 stones | 100 stones |
| 21-30 | 10 gold | 10 gold |
| 31-40 | 30 gold | 20 gold |
| 41-50 | 50 gold | 30 gold |
| 51-60 | 70 gold | 40 gold |
| 61-70 | 90 gold | 50 gold |
| 71-80 | 110 gold | 100 gold |
Press Be host on an empty ring, or Challenge on a ring with a host, and pay the fee. If you win, you become the host. After each fight the ring locks for 60 seconds.
Every fee feeds the ring's jackpot. The host when the ring closes takes it all. A new ring's jackpot starts at 80% of the host's fee.
- Death Challenge: each challenge adds 80% of its fee. A host keeps a ring 30 minutes at most, then it closes and pays that host.
- Endurance Challenge: each challenge adds 30% of its fee, and the fight's winner also gets 50% of the fee.
Press Claim Prize to collect your stones and gold.
One ring of each type carries a gift. The next challenger who wins on it also gets a random bound item.