Game Guide›Dungeons and Exploration

Dungeons and Exploration

How exploration, Valhalla, Las Noches and the Submarine Prison work: how to enter, what they cost and what you get.

The world map with its regions and roads

Exploration

Every field has a search spot. Click it, then press Explore once. Village fields need level 1, 11 or 21. High fields need from level 16 (Crossroads) up to level 86 (Amegakure).

A search uses one try and costs no stones. You get five face-down cards and you pick one. You need room for 6 items in your bag.

You get 7 + your level ÷ 10 tries a day. After each search you wait 5 minutes. Tries go back to full each server day.

  • Skip the wait: 1 gold or gift coupon.
  • Refill attempts: 12 gold or gift coupons. Once a day, or 2 times as a VIP.

A card can hold stones, an item, a Demon Proof of Suppression for field bosses, that field's Secret Key, a baby pet, a guardian to fight, or nothing.

Peek turns one card face up before you pick, up to 3 times a search:

PeekNormal zonesExpert zones
1st83 to 1,300 stones166 to 2,360 stones
2nd2 gold or coupons4 gold or coupons
3rd7 gold only10 gold only

Every search fills the zone's progress bar. A full bar gives a star (5 at most) and a reward: the zone's pet or bonus EXP.

Each field also has an Expert zone with better cards. Use that field's Secret Key from your bag while you are in any field. A key opens one Expert search, with no try, no stones and no wait.

Entering Valhalla

Talk to the Demon City Guard in Demon City and choose Enter. You need level 11. You get 3 entries a day, and the Valhalla Entry privilege gives 2 more. An entry is used when a stage starts, one for every team member. You can't enter in a team, so team up inside the lobby.

Pick a stage and a mode, then press Begin Challenge. You and every team member need:

  • the stage's level and a weapon worn;
  • HP above 90% of your max;
  • an entry left today;
  • for Super, an Abyss Pass of that stage's level, which is used up.
StageLevels
Decadent Nest (solo)11-20
Valhalla Camp16-25
Endless Sea Forests26-35
Crimson Grassland36-45
Deadwood Villa46-55
Night of Valhalla56-65
Windstorm Desert66-75
Desperate Forest76-85
The Lost Realm86+

Stages have Hard and Normal modes. From Night of Valhalla they also have Super.

How a Valhalla run works

A team has up to 3 players. The captain starts each stage and fight. With 3 team players online, the captain gets +100% EXP and +50% stones on waypoint and stage rewards. A VIP gets +20% EXP on them.

A stage is a chain of waypoints with 5 monster groups each. Your HP carries over. Each win heals 20% of your HP and 40% of your chakra. You can't use medicine or food. A defeat ends the run and leaves you at 1 HP.

All cards can hold a Blue Equipment Chest, an EXP Bag or a Stone Bag. Each mode adds:

  • Hard: stronger monsters, more stones. Also Gold and Orange Equipment Chests, costumes and Abyss Passes.
  • Normal: more stage EXP, fewer stones. Also Orange Equipment Chests.
  • Super: very strong monsters. Also a Valhalla Crystal and costumes.

Clearing a stage deals 5 face-down cards. You pick one for free. Before you pick, you can pay gold or gift coupons:

  • Show All (20): see all rewards, then they are shuffled.
  • Change (10): deal a new row.
  • Peek: up to 5 peeks. The button shows the price.

Hard stages have a weekly Stage Ranking. Weeks start on Monday, server time. The top 50 can press Claim last week's reward for EXP and stones.

The guard's Exchange Items opens the Convert Tool, which turns Valhalla Crystals into Enchantment Stones and [E] pet skill books.

Las Noches

Talk to Kisuke Urahara in Demon City and choose Enter Las Noches. You need level 13. You get 3 solo runs a day. The tower has 105 floors, and each floor is one fight from the HP you have.

LaneStarts atPrice
Normal Lanefloor 11,000 stones
Express Lanehalf your best floor27.03 × (start floor − 1) + 1,000 stones
VIP Lane89.5% of your best floor0.4 × start floor gold, at least 1

Each win adds that floor's EXP to your pool. The pool is paid when the run ends. EXP bonuses don't work here.

When you lose, a fake body lets you try the floor again at full HP and chakra. Every run has 1 free. Buy fake body costs 6 gold, then 2 gold more each time. With none left, the run ends and your pool is halved.

Floors 10, 20 and so on up to 100, and floor 105, can give rare loot when you win: a Stone Bag or a Blue or Orange Equipment Chest. Floors a lane skips give none.

To pause, talk to Kisuke. Leave for now keeps your floor and pool, and Continue brings you back. Claim & leave ends the run and pays the pool.

Auto Challenge climbs one floor every 30 seconds, even offline, up to the floor you can beat at full HP. Each loop uses one of the day's runs. It costs 28, 58 or 91 gold, or 50,000, 100,000 or 150,000 stones, for 1, 2 or 3 loops. The Las Noches Auto privilege makes it free.

Submarine Prison

The Prison opens on a server once 30 players there have reached level 61. Open the Battle hub on the home screen and choose Prison. Each hell has 25 floors and needs the hell before it cleared to floor 25 once.

HellOpens at levelEXP a floor
Crimson Hell6110,000
Wild Beast Hell7110,000
Starvation Hell8120,000

Each floor is one fight at full HP and chakra. A win climbs one floor and pays its EXP. A loss costs nothing.

Auto-fight is free. It climbs one floor every 10 seconds up to your best floor, even offline.

A refresh sends a hell back to floor 1, so its floors pay again. Your best floor is kept. Each hell has 1 free refresh a day, or 2 with the Prison Refresh privilege. Then 4 more cost 100, 200, 300 and 400 gold.