Bloodlines are powers you inherit from ninjas you befriend. Active Bloodlines add stats and a bonus to one kind of jutsu.
Opening the window
Bloodlines open at level 25. Press Bloodlines on the bottom bar, or Bloodline in your character window. The window has four tabs: Bloodlines, Bloodsouls, Offering and Ninja Book.
The Ninja Book lists the ninjas, what each one likes and where it lives. You can filter it by Befriending, Inherited, Not met or All ninjas. Go takes you to the ninja's scene.
Where the ninjas live
Each ninja lives in a Ninja House scene. You can befriend it once you reach its level.
| House | Ninjas | Levels | Grade |
|---|---|---|---|
| Crossroads | 6 | 25-28 | Green |
| Dawning Wilds | 2 | 31 | Green |
| Surprise Village | 5 | 36-39 | Blue |
| Glowing Forest | 4 | 41-43 | Blue |
| Abandoned Evernight City | 3 | 46 | Blue |
| Soulshatter Valley | 6 | 51-56 | Purple |
| Marsh of Death | 6 | 56-60 | Purple |
| Dragontame Valley | 3 | 71-73 | Orange |
| Dragontame Forest | 3 | 74-75 | Orange |
| Dragontame Coast | 6 | 81-84 | Dark red |
| Amegakure | 6 | 86 | Dark red |
Some ninjas live in maps you cannot reach.
Befriending a ninja and inheriting
- Reach the ninja's level and go to its scene.
- Collect the items it likes. You find them after field wins and Combos in the scene where it lives.
- Talk to the ninja and press Hand in to raise its friendship.
- At full friendship, talk to it again and choose Inherit.
A hand-in takes 4 liked items and gives +30 friendship. You can do 10 hand-ins a day for each ninja.
| Grade | Full friendship |
|---|---|
| Green | 210 (Tenten and Akimichi Choji: 30) |
| Blue | 720 |
| Purple | 2,100 |
| Orange and above | 4,500 |
Slots and active Bloodlines
You start with 5 Bloodline slots and can have up to 10. Slots 6 to 10 cost 50, 80, 120, 180 and 250 gold.
Up to 3 Bloodlines can be active. The first one is your Main Bloodline. Only active Bloodlines work. That means their Strength, Agility and Stamina, their Offering, their Bloodsouls and their passive. The passive gives two stats and a bonus to one kind of jutsu. Press Activate to make a Bloodline active, and Remove to take it out.
To free a slot, use Forget. First take every Bloodsoul off the Bloodline and remove it from the active slots. The ninja's friendship goes back to zero, but you can befriend it and inherit again.
What Bloodsouls add
Bloodsouls are gems for your Bloodlines. Each kind adds one stat:
| Kind | Stat |
|---|---|
| Firm | Defense |
| Ruin | Armor Break |
| Deft | Dodge |
| Aim | Hit |
| Life | HP |
| Edge | Max Attack |
| Sharp | Min Attack |
| Speedy | Speed |
| Energy | Chakra |
| Savage | Critical Strike |
| Flexible | Constitution |
| Guard | Block |
| Fatal | Pierce |
Bloodsouls have levels I to X. A Bloodline holds up to 5, one of each kind. The soul bag holds 100. The Bloodline's level is its ninja's level, and it must be high enough for the Bloodsoul:
| Bloodsoul | Bloodline level |
|---|---|
| I to III | 25 |
| IV and V | 36 |
| VI | 51 |
| VII to X | 71 |
To take a Bloodsoul off, tap it in the Bloodlines tab. Delete Bloodsoul destroys it. Take out Bloodsoul uses a Soul Splitting Blade from the Mall and returns it to your soul bag.
Getting Bloodsouls
Press Discover in the Bloodsouls tab. Each Discover gives a level I, II or III Bloodsoul.
- Free: 10 a day, with no wait between them. With the Bloodsoul Discover privilege you get 15 a day. The privilege costs 50, 100 or 400 gold for 3, 7 or 30 days.
- Paid: 25 a day. Each one costs 10 gold, 10 gift coupons or one Bloodsoul Discover Talisman.
Raising or changing a Bloodsoul
Compose turns three Bloodsouls of one level into one Bloodsoul a level higher. Three of the same kind keep that kind. Mixed kinds give a random kind. Auto composes all Bloodsouls of a level you choose, same kinds first. Auto can compose into levels II to V.
| Makes | Stones |
|---|---|
| II | 200 |
| III | 400 |
| IV | 600 |
| V | 800 |
| VI | 1,000 |
| VII | 1,200 |
| VIII | 1,500 |
| IX | 1,800 |
| X | 2,100 |
Refine turns a Bloodsoul into another kind of the same level. For levels I to X it costs 8, 16, 20, 25, 30, 40, 50, 80, 90 or 100 gold or gift coupons. You can also use one Bloodsoul Refining Talisman of that level or higher.
Offering
In the Offering tab, you feed Bloodsouls to an active Bloodline to raise its Strength, Agility or Stamina. Pick an attribute, then feed Bloodsouls of levels I to V of a matching kind:
- Strength: Ruin, Edge, Guard, Sharp.
- Agility: Deft, Aim, Speedy, Savage, Fatal.
- Stamina: Firm, Life, Energy, Flexible.
| Level | EXP | Added wait |
|---|---|---|
| I | 100 | 10 minutes |
| II | 300 | 20 minutes |
| III | 900 | 30 minutes |
| IV | 2,700 | 40 minutes |
| V | 8,100 | 50 minutes |
Feeding stops when the wait is past 120 minutes. There are 20 levels in all, shared by the three attributes. The Bloodline's grade sets how much each level adds.
Switching the attribute clears the EXP collected so far. Reset with a Purifying Stone from the Mall sets that attribute's level back to 0.
The Bloodline secret technique
Some orange costumes have a secret technique that Bloodlines wake up. These costumes are Mashiro Kuna, Hinata Hyuga, Itachi Uchiha, 4th Hokage, Yakushi Kabuto, Hime Hinata, Shunsui Kyoraku, Konan, Sage Naruto and Hebi Sasuke.
You need 3 active Bloodlines, each with 5 Bloodsouls of level V or higher. The costume then counts as 3 levels higher in fights. For more about costumes, read Costumes and Wings.